Sorcerers and Champions

Sorcerers and Champions is a two versus two competitive chessboard, sword fighting makey-makey game, consisting of several hand made props. During the third round of the two-week rotations for a course named “Building Virtual Worlds” a team of five was tasked at creating a world with Makey-Makey in one week. This round was called “Lightning round” due to it’s fast turn around time.

Game Designer

  • Prototyped and designed user flow, and experience.
  • Designed level layout, player abilities, spells, and game rules.
  • Created physical assets using Styrofoam, cardboard, and metal.


  • Unity
  • Photoshop
  • Perforce
  • MS Office Suite